Division B

''For Elementary School events, see Division A. For the High School competition, see Division C.''

Division B Science Olympiad is for middle school age students, in 6th to 9th grade. Out of the fifteen students on the team, a maximum of five members can be in 9th grade. All students on the team must be from the membership school, with the exception of five members who attended the school the previous year. This is to accommodate for middle schools which may not have 8th or 9th grade students.

2018-2019 Short Event Descriptions:

 * Copied directly from soinc.org

Anatomy and Physiology (Cardiovascular, Lymphatic, Excretory)
Understand the anatomy of the human body systems: cardiovascular, lymphatic and excretory.

Battery Buggy
Teams will construct a vehicle that uses electrical energy as its sole means of propulsion, quickly travels a specified distance, and stops as close as possible to the Target Point.

Boomilever
Teams will design and build a Boomilever meeting requirements specified in the rules supporting a minimum load and to achieve the highest structural efficiency.

Circuit Lab
Participants must complete tasks and answer questions about electricity and magnetism.

Crime Busters
Given a scenario, a collection of evidence, and possible suspects, students will perform a series of tests that along with other evidence will be used to solve a crime.

Density Lab
Participants compete in activities and answer questions about mass, density, number density, area density, concentration, pressure and buoyancy.

Disease Detectives (?)
Participants will use investigative skills in the scientific study of disease, injury, health and disability in populations or groups of people.

Dynamic Planet (Glaciers)
Students will use process skills to complete tasks related to glaciers, glaciation and long-term climate change.

Elastic Launched Glider
Prior to the tournament teams design, construct, and test elastic launched gliders to achieve the maximum time aloft.

Experimental Design
This event will determine a participant's ability to design, conduct and report the findings of an experiment conducted entirely on site.

Fossils
Teams demonstrate their knowledge of ancient life by completing selected tasks at a series of stations including but not limited to fossil identification, answering questions about classification, habitat, ecologic relationships, behaviors, environmental adaptations and the use of fossils to date and correlate rock units.

Game On
This event will determine a team's ability to design and build an original computer game using the program Scratch incorporating the scientific theme provided to them by the supervisor.

Heredity
Participants will solve problems and analyze data or diagrams using their knowledge of the basic principles of genetics.

Herpetology
This event will test knowledge of amphibians and reptiles.

Meteorology (Everyday Weather)
This event emphasizes understanding of basic meteorological principles with emphasis on analysis and interpretation of meteorological data, graphs, charts and images.

Mystery Architecture
At the beginning of the event, teams will be given a bag of building materials and instructions for designing and building a device that can be tested.

Potions and Poisons
This event is about chemical properties and effects of specified toxic and therapeutic chemical substances, with a focus on household and environmental toxins or poisons.

Road Scholar
Participants will answer interpretive questions that may use one or more state highway maps, USGS topographic maps, Internet-generated maps, a road atlas or satellite/aerial images.

Roller Coaster
Prior to the competition, teams design, build, and test a roller coaster track to guide a ball or sphere that uses gravitational potential energy as its sole means of propulsion to travel as close as possible to a target time.

Solar System (Terrestrial Bodies)
Students will demonstrate an understanding and knowledge of the geologic characteristics and evolution of the Earth's moon and other rocky bodies of the solar system.

Thermodynamics
Teams must construct an insulated device prior to the tournament that is designed to retain heat and complete a written test on thermodynamic concepts.

Water Quality
Participants will be assessed on their understanding and evaluation of aquatic environments.

Write It Do It
One student will write a description of an object and how to build it, and then the other student will attempt to construct the object from this description.