Page 58 of 67

Re: Hurt and heal (div B events)

Posted: February 13th, 2011, 4:40 pm
by Bubba1960
Fossils (F)- 17
Microbe Mission (MM)-9
Optics (O)-24
Road Scholar (RS)-19
Shock Value (SV)-22
Storm The Castle (StC)-19
Hurt F, Heal StC

Re: Hurt and heal (div B events)

Posted: February 13th, 2011, 4:50 pm
by prelude to death
Fossils (F)- 17
Microbe Mission (MM)-8
Optics (O)-24
Road Scholar (RS)-19
Shock Value (SV)-23
Storm The Castle (StC)-19

Hurt Microbe Mission. Heal Shock Value.

Re: Hurt and heal (div B events)

Posted: February 13th, 2011, 5:05 pm
by JSGandora
Fossils (F)- 16
Microbe Mission (MM)-8
Optics (O)-24
Road Scholar (RS)-19
Shock Value (SV)-24
Storm The Castle (StC)-19
Hurt fossils, Heal SV.

Re: Hurt and heal (div B events)

Posted: February 13th, 2011, 5:17 pm
by quadratic
Fossils (F)- 8
Microbe Mission (MM)-4
Optics (O)-12
Road Scholar (RS)-9
Shock Value (SV)-12
Storm The Castle (StC)-10
heal STC hurt RS chop values in half (they're all even it's our chance) double the values if you hate the change I changed it before I choped the values in half

Re: Hurt and heal (div B events)

Posted: February 13th, 2011, 5:22 pm
by JSGandora
Fossils (F)- 7
Microbe Mission (MM)-4
Optics (O)-12
Road Scholar (RS)-10
Shock Value (SV)-12
Storm The Castle (StC)-10
Hurt Fossils, Heal RS.

Re: Hurt and heal (div B events)

Posted: February 13th, 2011, 5:23 pm
by zyzzyva980
Fossils (F)- 6
Microbe Mission (MM)-4
Optics (O)-12
Road Scholar (RS)-11
Shock Value (SV)-12
Storm The Castle (StC)-10

Hurt Fossils, Heal RS

Re: Hurt and heal (div B events)

Posted: February 13th, 2011, 5:25 pm
by Bubba1960
Fossils (F)- 8
Microbe Mission (MM)-4
Optics (O)-12
Road Scholar (RS)-9
Shock Value (SV)-12
Storm The Castle (StC)-10
heal STC hurt RS chop values in half (they're all even it's our chance) double the values if you hate the change I changed it before I choped the values in half
How can you chop values in half?

Re: Hurt and heal (div B events)

Posted: February 13th, 2011, 5:25 pm
by prelude to death
Divide them each by 2?

Re: Hurt and heal (div B events)

Posted: February 13th, 2011, 5:25 pm
by zyzzyva980
With a good axe.

Re: Hurt and heal (div B events)

Posted: February 13th, 2011, 5:27 pm
by JSGandora
I agree with the post above.

It's been done once before because it'll take forever if it didn't happen.

Fossils (F)- 5
Microbe Mission (MM)-4
Optics (O)-12
Road Scholar (RS)-12
Shock Value (SV)-12
Storm The Castle (StC)-10
Heal RS, Hurt Fossils.