Using Arduino Programing

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windu34
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Re: Using Arduino Programing

Postby windu34 » February 17th, 2016, 7:33 am

Has anyone found that the code needed to run the many functions of the vehicle takes up too much space and CPU on the arduino? I have decided to split my code up inoto components to multiple arduinos in orderto smoothly run it using arduino master slave connections.
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Re: Using Arduino Programing

Postby Bazinga+ » February 17th, 2016, 5:24 pm

windu34 wrote:Has anyone found that the code needed to run the many functions of the vehicle takes up too much space and CPU on the arduino? I have decided to split my code up inoto components to multiple arduinos in orderto smoothly run it using arduino master slave connections.

I don't see any point in having 2 arduinos. I've figured out how to make sure the program runs smoothlyand on a regular arduino uno (took a looot of trouble shooting), and I doubt that will fix it. I tried running everything from an arduino DUE (specs are all like 10x better than uno) and still had the same problem so the issue is the program not the processor (an instrument is only as good as its musician). I'd definitely start with Google.
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Re: Using Arduino Programing

Postby finagle29 » February 17th, 2016, 7:37 pm

windu34 wrote:Has anyone found that the code needed to run the many functions of the vehicle takes up too much space and CPU on the arduino? I have decided to split my code up inoto components to multiple arduinos in orderto smoothly run it using arduino master slave connections.


Might be an indication that you're overcomplicating the problem: keep it simple silly. Although modularization across arduinos is an interesting challenge, is it worth the effort and can it perform as well as smaller, simpler code on one arduino?
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