Scrambler B
- kendreaditya
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Re: Scrambler B
Is it hard to make 3D files?
Last edited by kendreaditya on November 16th, 2016, 8:36 pm, edited 1 time in total.
- bernard
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Re: Scrambler B
kendreaditya wrote:Can I just have the sketch file for the rear axle, its hard for me to make it from inventor. Please can i have the rear axle file! :? :) :geek: :geek:
Also, please reference the Building and Tools Policy on the national website: https://www.soinc.org/building_tools_policy.bernard wrote:No, if you want to print part of your ETV, you will need to make the designs yourself otherwise it is not your work.
"One of the ways that I believe people express their appreciation to the rest of humanity is to make something wonderful and put it out there." – Steve Jobs
- Mp3nguin__
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Re: Scrambler B
At the starting line are you allowed to put your scrambler launcher and/or ETV at an angle, or does it have to be straight? Thanks!
- bernard
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Re: Scrambler B
See 2.a. and 5.e.Mp3nguin__ wrote:At the starting line are you allowed to put your scrambler launcher and/or ETV at an angle, or does it have to be straight? Thanks!
"One of the ways that I believe people express their appreciation to the rest of humanity is to make something wonderful and put it out there." – Steve Jobs
- dragonfruit35
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Re: Scrambler B
You'll need some kind of CAD software (I recommend Tinkercad for beginners). CAD can be challenging at first but if you have a clear design of what you want to do it's not too bad. Make sure you keep track of your dimensions, etc., and it should turn out fine.kendreaditya wrote:Is it hard to make 3D files?
- kendreaditya
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Re: Scrambler B
How could I align my car this year, cause the car doesn't go straight anymore? I was thing to just have visual ads, like "eye-it", but thats not that accurate!
- dragonfruit35
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Re: Scrambler B
Well, it's possible to go that route, but you really need to experiment with what works best for you.kendreaditya wrote:How could I align my car this year, cause the car doesn't go straight anymore? I was thing to just have visual ads, like "eye-it", but thats not that accurate!
- Unome
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Re: Scrambler B
Generally (or so I've heard from others) you build the car to turn slightly as it runs, and then test different angles to see what distances it intersects the midline at for each angle.kendreaditya wrote:How could I align my car this year, cause the car doesn't go straight anymore? I was thing to just have visual ads, like "eye-it", but thats not that accurate!
- dragonfruit35
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Re: Scrambler B
Yep, this is basically what we used. It does entail a lot of experimentation, as you have to determine what works for your car (which is mostly what I meant by my previous comment, sorry if it was unclear).Unome wrote:Generally (or so I've heard from others) you build the car to turn slightly as it runs, and then test different angles to see what distances it intersects the midline at for each angle.kendreaditya wrote:How could I align my car this year, cause the car doesn't go straight anymore? I was thing to just have visual ads, like "eye-it", but thats not that accurate!
- kendreaditya
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Re: Scrambler B
No its ok, I at least understood. But is there any other ways. How are you aligning your car? Right now I have 2 pieces of wood going horizontally across my System with both have a line marked on it in the middle!dragon_fruit35 wrote:Yep, this is basically what we used. It does entail a lot of experimentation, as you have to determine what works for your car (which is mostly what I meant by my previous comment, sorry if it was unclear).Unome wrote:Generally (or so I've heard from others) you build the car to turn slightly as it runs, and then test different angles to see what distances it intersects the midline at for each angle.kendreaditya wrote:How could I align my car this year, cause the car doesn't go straight anymore? I was thing to just have visual ads, like "eye-it", but thats not that accurate!
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