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Re: Game On B

Posted: February 27th, 2019, 8:30 pm
by mmeytin
LittleMissNyan wrote:Would I get in trouble if I posted a link to the games from MD Regionals? They are shared publicly on Scratch.

Since they are shared publicly, I don't think it'll be a problem if you posted the link. It will be helpful to all team as they prepare for their tournaments. I for one would love to see games that have been created.

Re: Game On B

Posted: February 28th, 2019, 4:33 am
by LittleMissNyan
mmeytin wrote:
LittleMissNyan wrote:Would I get in trouble if I posted a link to the games from MD Regionals? They are shared publicly on Scratch.

Since they are shared publicly, I don't think it'll be a problem if you posted the link. It will be helpful to all team as they prepare for their tournaments. I for one would love to see games that have been created.

Well here they are then! Each class member is a team, and the ones that start with Team CodeNinjas are the trial teams since they did it for a trial also.
Also the theme for the actual event was Water Cycle but I don't know about the trial

Re: Game On B

Posted: March 4th, 2019, 12:01 pm
by trdd
LittleMissNyan wrote:
mmeytin wrote:
LittleMissNyan wrote:Would I get in trouble if I posted a link to the games from MD Regionals? They are shared publicly on Scratch.

Since they are shared publicly, I don't think it'll be a problem if you posted the link. It will be helpful to all team as they prepare for their tournaments. I for one would love to see games that have been created.

Well here they are then! Each class member is a team, and the ones that start with Team CodeNinjas are the trial teams since they did it for a trial also.
Also the theme for the actual event was Water Cycle but I don't know about the trial

Who was the winning team?

Re: Game On B

Posted: March 4th, 2019, 1:04 pm
by LittleMissNyan
trdd wrote:
LittleMissNyan wrote:
mmeytin wrote:Since they are shared publicly, I don't think it'll be a problem if you posted the link. It will be helpful to all team as they prepare for their tournaments. I for one would love to see games that have been created.

Well here they are then! Each class member is a team, and the ones that start with Team CodeNinjas are the trial teams since they did it for a trial also.
Also the theme for the actual event was Water Cycle but I don't know about the trial

Who was the winning team?

I ddddddddon't exactly remember who got what in the leagues since there were 2 different leagues but Lake Elkhorn, Urbana A, North Bethesda A, Urbana B, and Oakdale got top 5 overall

Re: Game On B

Posted: March 24th, 2019, 1:32 pm
by sciolynewcomer
Hi, how does one provide suggestions to the judging process? I had the following specific comments:

- While judging, the team names (schools) should be masked. The judges should not know who they are scoring. This is good practice in any competition to increase objectivity. Not at all suggesting there is explicit bias anywhere but its just the right thing to do.

- I've observed different judges rank different teams for the same session. I don't know if there is normalization done at the end, but if there isn't, ideally a single judge should be involved in all score sheets to ensure scoring is distributed using the same interpretation of rubrics as well as the same scoring points. This is because several of the rubrics are open to subjectivity. For example - "Is a game title present?" - one judge can be given points to this if a team added a name for the scratch project, whilst another can have points taken away for this same rubric because they did not add an explicit title in the Intro screen. Neither interpretation is wrong, but if interpretations are different for the same session, then it is unfair to the kids competing. This also holds true for the very subjective rubrics like "quality of backgrounds". One judge may give a 2 and another a 4 for the same background.

Thanks

Re: Game On B

Posted: April 2nd, 2019, 6:46 pm
by WangwithaTang
sciolynewcomer wrote:Hi, how does one provide suggestions to the judging process? I had the following specific comments:

- While judging, the team names (schools) should be masked. The judges should not know who they are scoring. This is good practice in any competition to increase objectivity. Not at all suggesting there is explicit bias anywhere but its just the right thing to do.

- I've observed different judges rank different teams for the same session. I don't know if there is normalization done at the end, but if there isn't, ideally a single judge should be involved in all score sheets to ensure scoring is distributed using the same interpretation of rubrics as well as the same scoring points. This is because several of the rubrics are open to subjectivity. For example - "Is a game title present?" - one judge can be given points to this if a team added a name for the scratch project, whilst another can have points taken away for this same rubric because they did not add an explicit title in the Intro screen. Neither interpretation is wrong, but if interpretations are different for the same session, then it is unfair to the kids competing. This also holds true for the very subjective rubrics like "quality of backgrounds". One judge may give a 2 and another a 4 for the same background.

Thanks



This might be a stupid suggestion, but you can just tell your coach to email the head coordinator that there should be a certain set of rules for judges in Game On.

Re: Game On B

Posted: May 1st, 2019, 12:12 pm
by Frost0125
Hello,

Nationals will be my first time competing in Game On, as I come from NC where they run Amazing Mechatronics instead of Game On. Does anybody have any tips or things to know for Game On? Or any good resources?
Thanks!

Re: Game On B

Posted: May 1st, 2019, 1:44 pm
by knightmoves
Frost0125 wrote:Hello,

Nationals will be my first time competing in Game On, as I come from NC where they run Amazing Mechatronics instead of Game On. Does anybody have any tips or things to know for Game On? Or any good resources?
Thanks!


Learn the rubric. Live by the rubric, die by the rubric. If you don't tick the boxes, you won't get the points.

Learn, by heart, your implementation of player sprite controls, non-player sprites that respond to player movement etc. You don't have time in the event to think about how to make something work.

Make one partner responsible for cranking out the basic game structure while the other partner figures out how to wrap the scientific theme around it.

Re: Game On B

Posted: May 1st, 2019, 5:43 pm
by newt
knightmoves wrote:
Frost0125 wrote:Hello,

Nationals will be my first time competing in Game On, as I come from NC where they run Amazing Mechatronics instead of Game On. Does anybody have any tips or things to know for Game On? Or any good resources?
Thanks!


Learn the rubric. Live by the rubric, die by the rubric. If you don't tick the boxes, you won't get the points.

Learn, by heart, your implementation of player sprite controls, non-player sprites that respond to player movement etc. You don't have time in the event to think about how to make something work.

Make one partner responsible for cranking out the basic game structure while the other partner figures out how to wrap the scientific theme around it.


Something that really helped me was practicing making games on Scratch with different scientific themes that I would ask other people to give me. Again, refer to the rubric so you know which areas can earn you points! There are a bunch of YouTube videos that can teach you how to code things if you ever have trouble figuring certain things out. Overall, I also believe it's also important to understand why the code works so that in case you run into problems at competition, you can work your way through problem-solving. Good luck at nationals! :)

Re: Game On B

Posted: May 1st, 2019, 5:45 pm
by Frost0125
Thanks you! These are really helpful. :)

Re: Game On B

Posted: May 2nd, 2019, 5:05 am
by LittleMissNyan
newt wrote:
knightmoves wrote:
Frost0125 wrote:Hello,

Nationals will be my first time competing in Game On, as I come from NC where they run Amazing Mechatronics instead of Game On. Does anybody have any tips or things to know for Game On? Or any good resources?
Thanks!


Learn the rubric. Live by the rubric, die by the rubric. If you don't tick the boxes, you won't get the points.

Learn, by heart, your implementation of player sprite controls, non-player sprites that respond to player movement etc. You don't have time in the event to think about how to make something work.

Make one partner responsible for cranking out the basic game structure while the other partner figures out how to wrap the scientific theme around it.


Something that really helped me was practicing making games on Scratch with different scientific themes that I would ask other people to give me. Again, refer to the rubric so you know which areas can earn you points! There are a bunch of YouTube videos that can teach you how to code things if you ever have trouble figuring certain things out. Overall, I also believe it's also important to understand why the code works so that in case you run into problems at competition, you can work your way through problem-solving. Good luck at nationals! :)

Our Regionals set up their turn-in system so it shared all the games publicly on Scratch (https://scratch.mit.edu/classes/165734/students/), so you can take a look if you want some ideas. North Bethesda, Urbana, and Tilden are some of the really good ones.

Re: Game On B

Posted: May 21st, 2019, 6:06 am
by Guriy
Frost0125 wrote:Hello,

Nationals will be my first time competing in Game On, as I come from NC where they run Amazing Mechatronics instead of Game On. Does anybody have any tips or things to know for Game On? Or any good resources?
Thanks!


I'd recommend working on a base formula for a game then practicing the said formula with different scientific themes. Good luck in Nats.

Re: Game On B

Posted: May 21st, 2019, 9:09 am
by LittleMissNyan
Guriy wrote:
Frost0125 wrote:Hello,

Nationals will be my first time competing in Game On, as I come from NC where they run Amazing Mechatronics instead of Game On. Does anybody have any tips or things to know for Game On? Or any good resources?
Thanks!


I'd recommend working on a base formula for a game then practicing the said formula with different scientific themes. Good luck in Nats.

If you want to see some games from MD Regionals for some ideas they're here

Re: Game On B

Posted: May 27th, 2019, 3:13 pm
by Umaroth
SoCal didn't hold Game On, so we are a bit confused on some parts. Is the game type given by the proctors, or do you choose at competition?

Re: Game On B

Posted: May 27th, 2019, 6:39 pm
by terence.tan
Umaroth wrote:SoCal didn't hold Game On, so we are a bit confused on some parts. Is the game type given by the proctors, or do you choose at competition?

it is chosen by the proctor