Disease Detectives B/C

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WhatScience?
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Re: Disease Detectives B/C

Postby WhatScience? » September 21st, 2018, 5:23 pm

So I've never been the rest at interpreting the event rules. Can someone explain to me what has really changed. Like what statistics do we still need to know? What has been added that's new. What's replacing all those diseases?
Nothing much has really changed. It's just more explicit focus on the actual investigation of an outbreak, prevention, surveillance, etc. Also, there's no topic this year. The rules for this year are just less vague than they were before (although I don't see types of agents on the new rules? I think they'll still be tested though, since that's pretty basic stuff).
So basically just less rote memorization of diseases than before?

If so, go you soinc!!!! Making good decisions like that.
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Events 2018

Thermodynamics, Potions and Poisons, Disease Detectives, Optics, and Towers

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Re: Disease Detectives B/C

Postby UTF-8 U+6211 U+662F » September 21st, 2018, 5:43 pm

So I've never been the rest at interpreting the event rules. Can someone explain to me what has really changed. Like what statistics do we still need to know? What has been added that's new. What's replacing all those diseases?
Nothing much has really changed. It's just more explicit focus on the actual investigation of an outbreak, prevention, surveillance, etc. Also, there's no topic this year. The rules for this year are just less vague than they were before (although I don't see types of agents on the new rules? I think they'll still be tested though, since that's pretty basic stuff).
So basically just less rote memorization of diseases than before?

If so, go you soinc!!!! Making good decisions like that.
No, these rules say that competitors much "Understand the Natural History and Spectrum of Disease", which might include all of that stuff. How much depth you have to go in would depend on the ES. (Also, listing out a bunch of diseases wasn't a huge part of the event in the first place, at least by the tests I took.) It's worth noting that knowing symptoms and causes of specific diseases wasn't in the original rules either as far as I can see, but it's understandable that ESes would want to test on it.

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Re: Disease Detectives B/C

Postby Birdmusic » September 23rd, 2018, 11:04 am

So I've never been the rest at interpreting the event rules. Can someone explain to me what has really changed. Like what statistics do we still need to know? What has been added that's new. What's replacing all those diseases?
Nothing much has really changed. It's just more explicit focus on the actual investigation of an outbreak, prevention, surveillance, etc. Also, there's no topic this year. The rules for this year are just less vague than they were before (although I don't see types of agents on the new rules? I think they'll still be tested though, since that's pretty basic stuff).
So basically just less rote memorization of diseases than before?

If so, go you soinc!!!! Making good decisions like that.
My reading of the two boring epidemiology textbooks wasn’t for naught after all :D

I really hope this change means ESs will stop confusing this with microbe mission XP
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Crime Busters: 1/2
Disease Detectives: 1/5
Hovercraft (both builds failed, rip): 11/9
GGSO/R/S
Disease Detectives: 6/3/10
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Sounds:3/2/1
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Re: Disease Detectives B/C

Postby Anomaly » September 23rd, 2018, 11:08 am


My reading of the two boring epidemiology textbooks wasn’t for naught after all :D

I really hope this change means ESs will stop confusing this with microbe mission XP
Oh my god don't get started with that. Proctors must be thinking "hm, the event has the word "disease" in it, so why don't we just make most of the test about the diseases?"
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Re: Disease Detectives B/C

Postby Birdmusic » September 23rd, 2018, 11:45 am


My reading of the two boring epidemiology textbooks wasn’t for naught after all :D

I really hope this change means ESs will stop confusing this with microbe mission XP
Oh my god don't get started with that. Proctors must be thinking "hm, the event has the word "disease" in it, so why don't we just make most of the test about the diseases?"
We got pictures of microbes and were asked to identify it. I know this isn’t technically against the rules, but I couldn’t help but go “wait did we walk into microbe?”

Also, the steps to investigating an outbreak in the scioly wiki is different from the one on the cdc website, which one should be used?
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R/S
Crime Busters: 1/2
Disease Detectives: 1/5
Hovercraft (both builds failed, rip): 11/9
GGSO/R/S
Disease Detectives: 6/3/10
Circuit lab:11/4/-
Sounds:3/2/1
Protein: -/-/6

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Re: Disease Detectives B/C

Postby Unome » September 23rd, 2018, 1:46 pm

Also, the steps to investigating an outbreak in the scioly wiki is different from the one on the cdc website, which one should be used?
There's no consistent answer, since the information is somewhat ad hoc and changes frequently. When I was modding this event for SSSS, questions asking recall for outbreak investigation steps, Hill's criteria, and Koch's postulates in the form of "list ..." always got pointed out for review.
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Re: Disease Detectives B/C

Postby venules » September 23rd, 2018, 2:13 pm

Also, the steps to investigating an outbreak in the scioly wiki is different from the one on the cdc website, which one should be used?
The ten-step process listed on the wiki is generally what I've seen on most DD tests, but it couldn't hurt to know the 13 step method/other forms of investigation as well.
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Re: Disease Detectives B/C

Postby Birdmusic » September 23rd, 2018, 2:57 pm

There's no consistent answer, since the information is somewhat ad hoc and changes frequently. When I was modding this event for SSSS, questions asking recall for outbreak investigation steps, Hill's criteria, and Koch's postulates in the form of "list ..." always got pointed out for review.
The ten-step process listed on the wiki is generally what I've seen on most DD tests, but it couldn't hurt to know the 13 step method/other forms of investigation as well.
Thanks!
I like birds.
R/S
Crime Busters: 1/2
Disease Detectives: 1/5
Hovercraft (both builds failed, rip): 11/9
GGSO/R/S
Disease Detectives: 6/3/10
Circuit lab:11/4/-
Sounds:3/2/1
Protein: -/-/6

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Re: Disease Detectives B/C

Postby Jesusfather123 » September 26th, 2018, 11:41 pm

Hi,
New to this event . Can someone suggest resources to prepare and can 2018 material used for this yr?
Thanks

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Re: Disease Detectives B/C

Postby daturtle4031 » September 27th, 2018, 9:15 am

I know that Disease Detectives has a focus each year that is on a rotation. Food borne, etc... Does anyone know what the focus is for the 2019 comps? Thanks!


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