Sounds of Music C

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Re: Sounds of Music C

Post by AlphaTauri » December 21st, 2010, 12:49 pm

fleet130 wrote:Here's a question: Does it matter where you remove material (in the middle or at the ends) when tuning a bar? This might allow you to keep the location of the nodes constant.
Removing material in the middle of the bar lowers the pitch, removing material at the ends raises the pitch.
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Re: Sounds of Music C

Post by sciolywiz » December 21st, 2010, 10:43 pm

Hi, for this event, im in charge of the percussion instrument. I plan on making a chimes type instrument to obtain the low notes but it is unlikely i will be able to make an instrument that covers all 27 or so of the notes that are allowed for the percussion. from most of the pictures i have seen, the percussion instrument covers only about 15 or so notes so are there any suggestions as to which notes should be able to be played and included in the instrument?

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Re: Sounds of Music C

Post by zyzzyva980 » December 22nd, 2010, 9:17 am

In the rules, there's an octave listed for the percussion instrument that is required. I don't know it off hand, but it makes up about 13 notes. Make those first, then add on to until you either get to the allowable limit or run out of time/supplies.
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Re: Sounds of Music C

Post by sciolywiz » December 22nd, 2010, 11:58 am

besides those required notes for the instrument, are there any recommendations as to which other ones should be included?

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Re: Sounds of Music C

Post by zyzzyva980 » December 22nd, 2010, 12:00 pm

You might want to include down to that D, the first note in Shenandoah. Other than that, whatever you need for your second piece.
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Re: Sounds of Music C

Post by AlphaTauri » December 22nd, 2010, 1:22 pm

zyzzyva98 wrote:In the rules, there's an octave listed for the percussion instrument that is required. I don't know it off hand, but it makes up about 13 notes. Make those first, then add on to until you either get to the allowable limit or run out of time/supplies.
The required octave for the percussion instrument is G2 to G3 (if you don't know what that means, to put it in perspective, "Middle C" on a piano is C4 and the A 440 often used for tuning of string instruments is A4). And you will have to have an F# to be able to play the G major scale.
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Re: Sounds of Music C

Post by personasaurus rex » December 22nd, 2010, 5:52 pm

So i'm building a trombone and we have noooo clue what to do with the mouthpiece. So anyone out there have any ideas on how to make a mouthpiece and what to make it with? thankssss
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Re: Sounds of Music C

Post by Bogoradwee » December 22nd, 2010, 8:48 pm

personasaurus rex wrote:So i'm building a trombone and we have noooo clue what to do with the mouthpiece. So anyone out there have any ideas on how to make a mouthpiece and what to make it with? thankssss
I'm just using a pvc connector, or something like that. It works pretty well. I too, am building a trombone!
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Re: Sounds of Music C

Post by personasaurus rex » December 23rd, 2010, 12:03 pm

Bogoradwee wrote:
personasaurus rex wrote:So i'm building a trombone and we have noooo clue what to do with the mouthpiece. So anyone out there have any ideas on how to make a mouthpiece and what to make it with? thankssss
I'm just using a pvc connector, or something like that. It works pretty well. I too, am building a trombone!
yesss trombones! haha yea it's one of the easiest wind instruments to make because it's just pipes that slide in and out of each other, so no reeds and buttons and whatnot...
thanks! but does it fit your mouth easily?
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Re: Sounds of Music C

Post by sciolywiz » December 23rd, 2010, 6:50 pm

when i started measuring out different lengths for pipes to make a glockenspiel type percussion instrument, the different lengths always provided somewhat of the same note and the note is very unclear. The type of pipe im using are hollow copper pipes .5 in in diameter. is it the type of material im using thats preventing the clear pitches? otherwise, are there any other suggestions for the percussion instrument?

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