Scioly Assassination 101: The Rise

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Re: Scioly Assassination 101: The Rise

Post by Cedavis6 »

Makeithappen wrote:I protect forever because of this excerpt from wikipedia about the 14th Dali Lama
Around the world, institutions face pressure from China not to accept him. He has spoken about the environment, economics, women's rights, non-violence, interfaith dialog,physics, astronomy, reproductive health, sexuality along with various Mahayana and Vajrayana topics.
She can' t be killed. She's a mod.
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Re: Scioly Assassination 101: The Rise

Post by Makeithappen »

Okay, never realized she was a mod, and Little told me already officers are allowed to change a protect, so maybe it has something to do with astronomey?
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Re: Scioly Assassination 101: The Rise

Post by EastStroudsburg13 »

Technically, forever is a wikimod, so I don't know what the protocol is for that.
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Re: Scioly Assassination 101: The Rise

Post by Cedavis6 »

EASTstroudsburg13 wrote:Technically, forever is a wikimod, so I don't know what the protocol is for that.
'Tis still a mod, no?

IDK, I don't really like that rule that much, because I don't think it should matter whether or not it is specifically them who are killed, but whatevs. Don't wanna have an argument about that rule.

I think that this clue may have something to do with Se7en, who is Korean and sung songs called "I Miss You" and "Come Back to Me".

Is it just me, or are we all missing something?
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Re: Scioly Assassination 101: The Rise

Post by EastStroudsburg13 »

Cedavis6 wrote:
EASTstroudsburg13 wrote:Technically, forever is a wikimod, so I don't know what the protocol is for that.
'Tis still a mod, no?

IDK, I don't really like that rule that much, because I don't think it should matter whether or not it is specifically them who are killed, but whatevs. Don't wanna have an argument about that rule.
It's mainly because we mods have the power to see who's posting as the Assassinator. The wiki mods don't have powers on the board so they can't see. So when a mod is targeted/killed, then we have ways to make it less likely that you will continue to be a successful Assassinator. ;)
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Re: Scioly Assassination 101: The Rise

Post by Assassinator »

EASTstroudsburg13 wrote: It's mainly because we mods have the power to see who's posting as the Assassinator. The wiki mods don't have powers on the board so they can't see. So when a mod is targeted/killed, then we have ways to make it less likely that you will continue to be a successful Assassinator. ;)
1. I will leave this for you, but know that I will not be targeting any staff member of Scioly.

2. There is only one instance in which I will allow you to change your protect and that is when you accidentally protect a staff member. In that case you will be able to change your protect. If I catch anyone changing their protection, I will give a punishment that I deem fit, ranging from taking away all accusations to removing them as an officer.

3. A question was asked about transferring accusations. Once an officer has earned 3 accusations, they can private message me with the name of the officer who they want to be given their extra protection.

4. All current inquiries about the clue are incorrect so far and all protects will be cleared. You will be given an extra day to solve the clue. (Capitalization means nothing.)

P.S. Points 2 and 3 will be added to the rules.
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Re: Scioly Assassination 101: The Rise

Post by EpicFailOlympian »

The precedent is that mods/admins can be killed, and most don't care. Really, there isn't really a reason to ruin a game just for that reason. It was a silly mention it in the first place, arguably giving gh the idea to ruin some of the first games.
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Re: Scioly Assassination 101: The Rise

Post by Littleboy »

Makeithappen wrote:Okay, never realized she was a mod, and Little told me already officers are NOT allowed to change a protect, so maybe it has something to do with astronomey?
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Re: Scioly Assassination 101: The Rise

Post by Cedavis6 »

Getting back to the clue:
What if these are all plays on words?
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Re: Scioly Assassination 101: The Rise

Post by zyzzyva980 »

EpicFailOlympian wrote:The precedent is that mods/admins can be killed, and most don't care. Really, there isn't really a reason to ruin a game just for that reason. It was a silly mention it in the first place, arguably giving gh the idea to ruin some of the first games.
That's true, but it's still fun for us to hold the threat of it over your heads.
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