Your Daily Random Comment

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eta150
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Re: Your Daily Random Comment

Post by eta150 »

I hate the Yankees so much... :( :( :(
#ACESWILD
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tclme elmo
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Re: Your Daily Random Comment

Post by tclme elmo »

eta150 wrote:I hate the Yankees so much... :( :( :(
Me too. :cry: The Phillies HAVE to win today
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Re: Your Daily Random Comment

Post by RandomPerson »

I got absolute last chair in our concert seats in orchestra today :( :( :(

I always hate how due to bad luck, I get bad grades. Last year for a violin solo festival (NYSSMA if you want to know specifically) I got 4 points less than a girl in the same lesson group, who I now didn't try nearly as hard as me (I even had to show her how to play the ending of the song the day before) but I got an evil judge.
A new era has begun
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tclme elmo
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Re: Your Daily Random Comment

Post by tclme elmo »

aww so sorry to hear! better luck next time...
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Re: Your Daily Random Comment

Post by brobo »

your new avatar sucks. change it back! :evil:
Image--Texas!

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Re: Your Daily Random Comment

Post by tclme elmo »

I will on November 20 something, after the movie is out.
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fmtiger124
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Re: Your Daily Random Comment

Post by fmtiger124 »

oh BUTTERFLY BUTTERFLY BUTTERFLY Syracuse's best receiver just quit the team for no apparent reason........ :shock: :shock: BUTTERFLY BUTTERFLY BUTTERFLY--even when things are looking up they just have to come crashing back down don't they..... :cry: :cry: :( :cry: :cry: :cry: :cry:
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Re: Your Daily Random Comment

Post by brobo »

robodude wrote:Here's a sample program I used for proof-of-consept. Pretty much I want to color every pixel on the screen a specific color, but for this exemple its the same color. Each sprite is 1x1 pixel. Does anyone see anything missing? It was written in C++ with the Dark GDK, if anyone knows it.
I wrote:// Dark GDK - The Game Creators - http://www.thegamecreators.com

// the wizard has created a very simple 2D project that uses Dark GDK
// it can be used as a starting point in making your own 2D games

// whenever using Dark GDK you must ensure you include the header file
#include "DarkGDK.h"

// the main entry point for the application is this function
void DarkGDK ( void )
{
dbSyncOn ( );
dbSyncRate ( 60 );
dbDisableEscapeKey ( );
dbSetImageColorKey(255, 255, 255);
dbLoadImage("pixels\100.bmp",1 );
dbLoadImage("pixels\200.bmp",2 );
dbLoadImage("pixels\010.bmp",3 );
dbLoadImage("pixels\110.bmp",4 );
dbLoadImage("pixels\210.bmp",5 );
dbLoadImage("pixels\020.bmp",6 );
dbLoadImage("pixels\120.bmp",7 );
dbLoadImage("pixels\220.bmp",8 );
dbLoadImage("pixels\001.bmp",9 );
dbLoadImage("pixels\101.bmp",10 );
dbLoadImage("pixels\201.bmp",11 );
dbLoadImage("pixels\011.bmp",12 );
dbLoadImage("pixels\211.bmp",13 );
dbLoadImage("pixels\021.bmp",14 );
dbLoadImage("pixels\121.bmp",15 );
dbLoadImage("pixels\221.bmp",16 );
dbLoadImage("pixels\002.bmp",17 );
dbLoadImage("pixels\102.bmp",18 );
dbLoadImage("pixels\202.bmp",19 );
dbLoadImage("pixels\012.bmp",20 );
dbLoadImage("pixels\112.bmp",21 );
dbLoadImage("pixels\212.bmp",22 );
dbLoadImage("pixels\022.bmp",23 );
dbLoadImage("pixels\122.bmp",24 );
while ( LoopGDK ( ) )
{
for(int y=0; y<500; y++)
{
for(int x=0; x<784; x++)
dbSprite(784*y+x, x, y, 5);
}
if ( dbEscapeKey ( ) )
break;

// here we make a call to update the contents of the screen
dbSync ( );
}

return;
}
When I play it, the screen is completely black, but the color I chose is green.
Anyone know why?
YAH I KNOW WHAT WAS WRONG!!!
I just had my \'s backwards...
The smallest thing can bring the biggest programs crashing down...
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Re: Your Daily Random Comment

Post by EastStroudsburg13 »

croman74 wrote:I was reading some of my earlier posts today, and I just realized how much of an incredible spammer I used to be.
How did you expect to get 800+ posts? :P
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Re: Your Daily Random Comment

Post by sewforlife »

amerikestrel wrote:Oh. That's good to know.
hahahahaha. nice.
EAGLES WON. and YANKEES WON. yay.
Nerds rule. Nerds are awesome. Nerds will someday (soon) rule the world. And you know it.

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